Well… now.

Last night’s session of Gamma World didn’t go according to what I thought that the players were going to explore next. It really through me off when they went “east” instead of going “west” and it put me in a little scramble to built it up as we went along, from my old notes and with the bunker tiles that I had it was a slow process but in the end it was accomplished.

The Sky Goes Clank is an old “house & home” exploration “dungeon” with crazy and random encounters in various rooms that probably doesn’t make a lick of sense but there it is.  Like Serfs in one room meanwhile some Hoops in another and there is no interaction what so ever happening.

A very old school adventure in a brave new world.

I only did a few minor tweaks when I put it up on Roll20 but the whole enchilada is there, also the tv shows and movies that influenced me while I was drafting up the scenario back in the mid-80’s.  As a game master it’s cringeworthy at times but the game goes on and I think my players are having a blast with it.

Well, at least experience how an old school game master was like back in the glory days when some gaming were banned.


About Mana Junkie

Not much to tell at the moment. Will fill you in sometime down the road.
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