… not a long time.
New Years Day started off on the right foot for me. That evening I ran a Gamma World (2e) game on Roll20. To be honest I didn’t think the game would last this far, I presumed after a few sessions that it would come to an eventual conclusion with a TPK (and that hadn’t of happened… yet).
When I first got into gaming it was AD&D back in 1979 and it wasn’t until a few months later that I discovered Gamma World. I’ve always been a fan of the post-apocalyptic genre and immediately fell in love with the game. AD&D was awesome, but Gamma World was awesomer! The map from my first box set was drawn on, coloured and the areas named, I didn’t use the cryptic alliances and had wars going on between clans. I had a dome city where a group of PSH reside nestled in the Rocky Mountains.
I had also converted the AD&D module “The Expedition to the Barrier Peaks” into it as well, and had also unleashed the Plague Zombies from The Albuquerque Starport from the mini-scenario in the GM screen into my crazy world that I had created for GW.
Man, do I ever wish I still had that original map. But, that got misplaced over the years, during my college days I moved around a lot and in the process I misplaced a few games along the way and my original Gamma World box set was one of them. I was able to pick up the GW box set once again.
My one regret about GW was that I never did pick up the second edition of it when it first came out. Since I had the first edition I thought that I really didn’t need the second edition since I just had my own set of rules and regulations for it. Though, I did eventually get my mitts on the rulebook of the game over the years, but one of these decades I’ll find a box set (at a reasonable price) and add it to the collection, and the rulebook will have a companion as well. 😉