Tag Archives: post apocalypse

The Sky Goes Clank (Session 17)

A 2nd Edition Gamma World Tale Cast of Characters: Wyke, Pure Strain Human (Chris) Kamanda Koroma, Mutated Humanoid (Steve) Avagadro, Mutated Animal – Mole (Ed) Away Brenda FourOneOne, Android – NPC and the return of Dandini, The Lil (NPC) *Game … Continue reading

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THE LOST STARPORT

A Gamma World Mini-Module Adventure modified from the Referee Screen Cast of Characters: Roadhouse Reilly, a pure strain human (Chance) Lex Blade, a mutated humanoid (Bailey) El Hefe, a mutated parrot (Nathan) Our story begins in the burning sands of … Continue reading

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The Hangry Man

An Atomic Highway RPG Example Game Session: Jan  21st 2018 GM NOTE: It wasn’t a session just a little discussion about Atomic Highway and the game mechanics and figured the best example to learn a system is to play a … Continue reading

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Pirates of the Atomic Highway

I’ve been playing a game on Facebook called Sandstorm: Pirate Wars and it’s been holding my interest a lot longer than normal games do for some odd reason. It’s a sci-fi game set in a post-apocalyptic desert world that is … Continue reading

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We’re Here For A Good Time

… not a long time. New Years Day started off on the right foot for me. That evening I ran a Gamma World (2e) game on Roll20.  To be honest I didn’t think the game would last this far, I … Continue reading

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The Sky Goes Clank (Session 13)

A 2nd Edition Gamma World Tale Cast of Characters: Wyke, Pure Strain Human (Chris) Kamanda Koroma, Mutated Humanoid (Steve) Avagadro, Mutated Animal – Mole (Ed) )(Away) Brenda FourOneOne, Android – NPC Mak Coye, Sleeth (NPC) *Game Note: Session from Monday … Continue reading

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Time Is On My Side, Yes It Is.

Well, it’s been a few weeks since I posted any game summaries. I will rectify that shortly. Last night I continued on the Atomic Highway with a new addition to the group. It saw a slight change in gaming dynamics … Continue reading

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