Space Opera

This morning I received a ton of Space Opera supplements and modules. I had already picked up the box set at Cangames a couple of years back. I felt like a kid at Christmas opening up the parcel that was delivered to my front door, a few Star Sector Atlases, a couple of Sheldon’s Compendium of Starcraft books, a handful of adventure modules to nestle alongside the box set.

I do have fond memories of playing this game back in 1981-82 when Chris McBride had picked it up and wrote a series of adventures for it. Chris was heavily inspired by Star Wars and had done campaign in that vein. I remember it was pretty brutal but a lot of fun to play and we had a great few sessions of it.

It was a game I thought about picking up but never did since I thought (my first gaming group) we’d be together forever and a day back then. I never thought about  Chris moving to greener pastures from a small town to the big city seeking to further his education. It was year or so later that he did and taking Space Opera with him. That bastiche! And thus, my brief affair with Space Opera was done.

Now flash forward 30+ years and here I sit admiring the supplements in my possession. Making me think of wanting to run a session or two (even a one shot might do) sometime in the near future.



RPGaDay 19,20 & 21: Ketchup


19. Best way to learn a new game?

Is probably still the learn as you go routine. That’s how I done it.

Back when I first discovered a group of fellow students playing AD&D I didn’t know what the heck was going on but I knew there was a lot of imagination. There was no board, no tokens, just paper, pencils, and dice (as a few rule books here and there). I was asked if I wanted to play and I told them I didn’t have any dice. A chair was pulled out and they told me to take a seat and I was handed a player sheet and some dice and viola! The game looked imposing but it’s simple to learn! Someone loaned me a rulebook to look over and it was a learning experience.

So, today I guess the best way to learn is to watch Youtube videos of the game you are interested in. Because, there are tons of them out there.

20. Most challenging and rewarding system you learned?

I have played a ton of games over the years, considering that coming from era when rpgs were sprouting up trying to out do each other with game mechanics and additional little twerks to make their game stand out more: Rolemaster, Space Opera, DC Heroes, and there’s more.

Though the most challenging and rewarding system I learned? Has got to be Anime: Beyond Fantasy. It’s just a few years old and is inspired by Japanese video games such as Final Fantasy and Suikoden. The game features anime/manga styled art, Eastern concepts of honor codes, mysticism and martial arts and combing those with traditional elements of western fantasy as magical and medieval. I guess what is challenging is that the game is a direct translation of the original Spanish rules and a few things got lost in the fold but it is easy to figure out once you get the hanging of it.

The action is percentile base and plays a lot like RoleMaster system and is a very beautiful game with a lot of crazy genres thrown in to make it. It’s a fun game to play and I wouldn’t mind running another campaign with it.

21. Funniest misinterpretation of a rule in your group.

Hmmmm, I can’t think of one at this moment since it mustn’t of be that funny. I know there’s been plenty of misinterpretation of rules at the game table and some of them have led to arguments where dice have be thrown in disgust. But, funniest one eludes me at the moment.

RPGaDAY 12: Play the Game


What game is your group most likely to play next? Why?

Currently my group has disbanded, but we were in the middle of a Conspiracy X campaign. A modern horror role playing game inspired by X-Files tv series. I ran several sessions and were doing a pretty big one when we took a break in the action. Due to life events happening, my commitment to the theatre in a production and since then we haven’t gotten together to finish it.

Since then I ran a couple of one shots here and there: Atomic Highways, Chthonian Highways, and Nefertiti Overdrive. The first two are post-apocalypse aka Road Warrior style games, the third is set in Ancient Egypt in a fantasy trope.

Now, that summer is waning and the fall will be upon us it’s time to think about starting up gaming once again. And, I’m thinking of running a far future science fiction game. I’m either looking at Traveller, Space Opera,  or Worlds Beyond. That’s what I’m thinking of… but who knows what will happen when that time comes.

RPGaDay 10: Surprise, Surprise, Surprise


Largest in-game surprise you have experienced?

Sweet Jebus Cheetos! I have had many in-game surprises over the years that I just can’t single it down to one. Maybe, I should just go with the first in-game surprise I had encountered.

It was my first time playing Traveller (or it could of been another space game similiar to that… I think maybe even Space Opera) back in the days of yore, back in the bad ol’ days of the 80’s. We were players on a scouting expedition, our craft had landed and we disembarked on a hovercraft, floating just above the tree tops when suddenly some huge-ass dinosaur-like creature rears up it’s head and snatches our tiny craft. It shakes it’s head and our party was dropping to the ground like flies on a cill. We were two minutes into the adventure and I thought my goodness this is going to be one hell of a session.

My character hit the ground hard, I think he had bounced off a rock and done some serious damage. Several ribs broken, arm was twisted with a piece of bone showing through, and a major gash on on his head. He was bleeding out and was about to die in a round or two. The medic was stunned and walking around in a daze just as the dinosaur-like creature spotted her and he made a bee line for her figuring she was the next lunch.

Since my character was going to die, he pulled the pins on few grenades that he had on him and yelled at the big beast trying to get his attention and it worked, because the next thing you saw was the beast take a bite of my character and then it exploded!

I figured they’d grab the stuff off my character and continue on with the mission, but the medic wanted to do a proper burial for him with his stuff. It was a touching moment as they did indeed dig a grave and said a few words about him. That was quite the surprise for me, indeed.