*GM Note: Session from Sept 7 2017
Cast of Characters:
Merddyn Baruma, a feral beastmaster (Nathan)
Jeet Jeet, a trog scavenger (Darryl)
Big Barda, a nomad road warrior (NPC)
Slim Phantom, a nomad sentinel (NPC)
After dealing with the mutated rats and the Terror Dog patrol, Merddyn and Jeet decide to head back to camp and inform Big Barda and Slim of what’s going on. Jeet and Merddyn plan on crawling through the gate and see whats going on inside, while Barda and Slim wait outside and keep in contact with the radio. Merddyn decides his moose cannot fit in the grate, will have to stay at the camp.
They make their way back to the grating and Merddyn stumble over a huge column of dirt. He’s feet steps in black ichor and it soaks his shoes. They continue onwards and into the grating and crawl several meters until to sew an opening overhead. They hear the hum of a neon sign overhead, and also a clanging sound off in the distant. Jeet braces himself on the rungs and pushes up to force the grating open. He pokes his head up and glances around, spotting a few vehicles, a couple of bodies off in the distances. But it looks like it’s business as usual in Moonshadow, except for the silence. Before he pops out of the sewer, Jeet checks his geiger counter and sees that all is normal. He climbs onto the street and peers into a shop window; it seems the door is open and items are on display as if ready for business.
Merddyn climbs out and he tells Jeet to go check the vehicles and he’ll cover him. Jeet walks down cautiously with weapon ready to strike if needed. He notices the corpse is in tattered and torn clothing as if something just chewed him up and spat him out. He looks inside a car and notice the passenger is nothing but skeletal remains as well dressed in tattered and torn clothing. Jeet waves Merddyn over and he approaches and they begin searching the bodies and the vehicle as well. Merddyn is about to check to see if the car starts but Jeet tell him the vehicles could be booby trapped. They find that the bodies have been picked clean of flesh and that the bones looked like they might have been gnawed on.
Merddyn decides to send his eagle up and doing a search through the area, acting as their eye in the sky. His eagle spots a huge column of dirt in the main square. The column is about three meters out of the ground. As Merddyn reports this finding, it suddenly dawns on Jeet what might have happened to the town. Hopefully, he might find a survivor to confirm his suspicions. They search a couple of buildings, another vehicle where the passenger has a shotgun clutched in his hands. It looks like this fellow mistakenly shot half his head off.
Our heroes discuss their next course of action, then a clanking sound rumbles and echoes in the enclosed town. The eagle spots movement in a building, a curtain being closed and relays the information to Merddyn who then tells Jeet. They both decide to go to the building and see if it is a survivor that is too afraid to show itself for fear of what happened in the town.
The door to the building is bolted shut, they smash a window and pry the bars open and crawl through. While exploring the house they see that it’s been set up with makeshift barriers. They call out to the occupant, who tells them to go away and let him be. Jeet asks him what had happened and the occupant of the home tells them a huge swarm of mutated ants erupted out of a dirt column in the town square and it was thousands upon thousands of these mutated insects that attacked and consumed anything and everything in their path. The occupant tells them that he’s been terrified to step outside and that maybe just maybe they should leave his place before it happens again.
As they leave the fellows place Jeet thinks maybe there might be more survivors who are afraid to leave and that maybe they should all round up and then head to Markstown. He asks the occupant of the building where the town hall is and is told the location. Merddyn sends the eagle over to double check and sure enough there it is, and it does look like their might be a couple of survivors hold up inside as well. Jeet tells Merddyn his plan: they make it to the town hall and use the emergency system there to alert everyone who might be in the town to gather there and then they’ll find as many vehicles they can and get out and go to safer ground such as Markstown. The occupant of the building decides it seems like a good thing and joins them. He introduces himself as Frank and asks if he might tag along. He can show them the way to Town Hall.
As the trio make there way to the town hall, they pass a noodle shop and see several survivors inside. They had pushed tables and chairs against the windows and door and have held the critters at bay when the wave hit. Jeet tells them that they are heading on out of the town; he’s got a bad feeling that those mutated ants might come back for another serving of flesh. Jeet, Merddyn and the others make their way to the town hall.
There is sounds coming from the main gate as well. Merddyn’s eagle spots some activity and it looks like the Terror Dogs are trying to bust there way into the town. It seems since there seems to be no resistances of the residents of Moonshadow the Terror Dogs plan to blow the gates off the hinges. The explosion rings throughout the enclosed town and Jeet in a moment of panic says it’s time to flee, the noise will diffidently attract the mutated ants! Merddyn is the calmer head and tells him to stick to the plan.
With the main gate blown open, Terror Dogs begin to enter into Moonshadow as our heroes make it to the Town Hall. A large group of survivors are there as well and Jeet asks whose in charge? The town clerk steps forward and says that she is. There are 13 people at town hall and there is a large crew of 22 over at the Health Clinic. They try to figure out a course of action, and sure enough the eagle alerts Merddyn that there is activity coming from the column of dirt. A huge wave of mutated ants stream out like lava from an active volcano.
Jeet and Merddyn along with Frank and a few others notice a transit bus across the way but by then there are ants all over the place. It’ll be suicide to try and run out there now, but then the town clerk remembers something (due to Darryl cashing in some fortune points) that will help them in lock up; Two flame throwers. Jeet takes one and another fellow takes the other, Merddyn with shotgun in hand is ready to make the run to the transit bus and they need two other volunteers; a driver or two to help them get the vehicle going. Jeet tells the town clerk and others to hold tight, but then there is another clanging sound echoing about the town.
An engineer tells them that it’s the boilers. They haven’t been dealt with in the past few days so they’ve been building up. If they are not released then there is going to be hell to pay. Jeet tells them they are to late to do anything about it and the best option is to flee town as soon as possible. So, when the doors open Jeet, Merddyn, Frank and three others exit and boy is it a battle to get to the bus. With flamethrowers clearing a path, and guns picking off the other ants who manage to avoid being burned it’s a rough fight to get to the bus. Frank is dragged off into a swarm by a flying ant and is immediately set upon by ants.
They make it to the bus, it thank the heavens (and a fortune point) it starts up running and the driver, Shee-La, slides into the seat and begins to go. They pull up to the town hall and cover the doors; bullets and flames and clubs stave the hungry insects off (but an elderly lady gets dragged away by ants. With everyone on board they head to the clinic plowing through the ants, avoiding obstacles and Terror Dogs as well. The TD’s are having a difficult time as they are being swamped by ants as well.
Jeet hears the sound of a motocycle off in the distances and glances down the street to see a nearly naked man dressed in a loin cloth laughing at the type of his lungs. The bus pulls up to the clinic and our heroes fight to clear a path and 23 more survivors clamour on board. Once everyone is on they plow through some vehicles and head towards the main gate. Ignoring the welps and cries of Terror Dogs along the way and taking out as many of the insects as possible. They exit the enclosed down just as the boilers begin to erupt.
fini